Modeling with zbrush, marmoset and blender, texturing of the Meiga with substance painter and rendered in Marmoset
The tile textures are created with substance designer and rendered in Marmoset
Palloza created in Blender, the props with Quixel Megascans and post procesing in after effects and photoshop.
If you have Wallpaper engine on steam you can put the palloza's animated wallpaper.
Day and night: https://steamcommunity.com/sharedfiles/filedetails/?id=2510242159
Only night: https://steamcommunity.com/sharedfiles/filedetails/?id=2512209960